Emmanuel,
Do you mean the bug of the wall that doesn't render correctly, mentioned in
this post? The screen shot I posted
here still applies.
On opening the file provided by PtitNounours, I did a series of renders: Q0-Q3. As before, Q2 gave a white wall. I then did a Q3 which was OK. When I did another Q2 it was okay and both walls were textured. When I then did another Q3 it had a white wall. Etc... etc...
To be sure, I closed SH3D and started it again (v3-b14) and the same sequence happened.
It seems something is wrong, but it's not very consistent.
Hans