Print at Dec 20, 2025, 11:08:05 PM

Posted by npi at Jun 12, 2013, 9:08:56 AM
confused   Missing texture coordinates in MTL file lead to blurry textures?
Hi all,

I am currently developing an application which renders 3D models exported from Sweet Home 3D using Java3D.

The models are exported as obj / mtl file. The model itself looks OK within my own application. However, as described in this thread thread in the Java3D forum, most textures are rendered blurry allthough the exported image files look OK.

A commentor in my Java 3D forum thread mentioned the idea, that the blurryness may come from missing texture coordinates within the exported MTL file. This idea makes sense to me especially since I can improvove the texture rendering result by making some manual transformations (allthough I was not able to reach a result even similar to what SH3D can do).

Therefore, my question is: Is there any possibility to export texture coordinates from SH3D or does anyone have another solution to the mentioned problem?

Sincerely,
Thomas