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Sweet Home 3D Forum » List all forums » » Forum: Developers » » » Thread: Missing texture coordinates in MTL file lead to blurry textures? » » » » Post: Re: Missing texture coordinates in MTL file lead to blurry textures? |
Print at Dec 19, 2025, 8:37:33 AM |
| Posted by Puybaret at Jun 12, 2013, 11:27:47 AM |
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Re: Missing texture coordinates in MTL file lead to blurry textures? I was not able to find a menu option to import an obj-file into SH3D. Drag and drop the OBJ file onto the plan, or use the furniture import wizard displayed by Furniture > Import Furniture menu item.However, the viewpoint is zoomed to maximum into an object and I am not able to zoom out enough to see the whole model. The problem may be, that I use the RESIZE flag and the radiens param of the class com.sun.j3d.loaders.objectfile.ObjectFile when loading the obj using pure Java3D. I could not find those params in your class. Could you provide a hint how to change the viewport or resize the model? As the RESIZE flag isn't supported by OBJLoader class, just add a TransformGroup instance that will resize the loaded model. Have a look to ModelManager#getNormalizedTransform method if you look for a way to get the right transformation.---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
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