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Sweet Home 3D Forum » List all forums » » Forum: 3D problems » » » Thread: Problems with globalIllumination=path » » » » Post: Problems with globalIllumination=path |
Print at Dec 21, 2025, 3:00:45 PM |
| Posted by calypso2k at Jul 26, 2013, 3:29:21 PM |
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Problems with globalIllumination=path Hello, this is my first post, so hello all, and thank YOU for amazing app :) If I use SweetHome3D.l4j.ini file with options like -Dcom.eteks.sweethome3d.j3d.PhotoRenderer.highQuality.globalIllumination=pathI have to remove sky texture, it has to be solid color otherwise render is solid black using virtual visitor, aerial view is just fine. Second thing - my interior renders (virtual visitor) are quite dark (at day, at noon), I think walls should reflect more light, I am not talking about walls like mirrors. Is there any way to setup walls that reflect more light, so the overall render is more bright? |
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