Print at Dec 21, 2025, 3:00:45 PM

Posted by calypso2k at Jul 26, 2013, 3:29:21 PM
Problems with globalIllumination=path
Hello,
this is my first post, so hello all, and thank YOU for amazing app :)

If I use SweetHome3D.l4j.ini file with options like
-Dcom.eteks.sweethome3d.j3d.PhotoRenderer.highQuality.globalIllumination=path
-Dcom.eteks.sweethome3d.j3d.PhotoRenderer.highQuality.diffusedBounces=3
-Dcom.eteks.sweethome3d.j3d.PhotoRenderer.highQuality.causticsPhotons=1000000


I have to remove sky texture, it has to be solid color otherwise render is solid black using virtual visitor, aerial view is just fine.

Second thing - my interior renders (virtual visitor) are quite dark (at day, at noon), I think walls should reflect more light, I am not talking about walls like mirrors. Is there any way to setup walls that reflect more light, so the overall render is more bright?