Print at Dec 26, 2025, 1:11:53 AM

Posted by hansmex at Sep 18, 2013, 6:19:48 PM
Re: Adjusting Memory Use
Melissa,

When making renders of a design with multiple rooms, I assume you are using the Virtual Visitor. That means you only look at one room at a time.
Make temporarily invisible all objects in the other rooms. This will speed up rendering, and reduce memory use. With a simple UNDO you can make everything visible again.

There may be a few other things that influence rendering:
1 - If you have used trees, try making these invisible and re-try to make a render. Trees are very difficult for SH3D because of all the leaves.
2 - If you have models from sources other than the SH3D libraries, it's possible that one or more models cause problems. Especially some DAE (=Sketchup) models can cause problems, but I've had problems with 3DS models as well. To make sure you don't have a faulty model, delete the top half of your models, and try to make a render. If it works, you may assume that one of those models causes a problem. Use UNDO to restore your models, and start deleting/undeleting your models in groups to find out which model is causing the problem.

Hans
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