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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Proposal for solving problem with door and window thickness » » » » Post: Proposal for solving problem with door and window thickness |
Print at Dec 18, 2025, 4:28:55 AM |
| Posted by perdrix52 at Sep 24, 2013, 10:27:43 AM |
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Proposal for solving problem with door and window thickness This is related to the "problem" of the "open door" extending far too far into the room because the door itself is automatically expanded in "thickness" when the frame is "snapped" to the wall. This exact problem also happens with regular doors, you should see what a door installed into a 3ft thick wall looks like - it's not pretty! :) M. Puybaret proposes a bypass for the problem, which is to add a door frame first and then add the window or door to the frame with dimensional snapping (magnetism) turned off using the "shift" key. My thought is that perhaps the best way to handle this is to create doors and windows as "composite" objects, that is to say a frame which will always snap to the wall thickness, and the embedded (or nested) door or window object which will only automatically adjust its dimensions to fit the width and height of the frame, but never the depth (i.e. wall thickness). I think this could be handled by having a property (attribute) on the object such as SnaptoDepth=False. If you wanted you could also have SnaptoWidth and SnaptoHeight attributes. How does this sound? Dave Partridge |
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