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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: How to represent sculptures that you don't have a 3-D model for? » » » » Post: Re: How to represent sculptures that you don't have a 3-D model for? |
Print at Feb 10, 2026, 5:29:31 AM |
| Posted by alevinemi at Apr 8, 2014, 12:48:20 PM |
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Re: How to represent sculptures that you don't have a 3-D model for? Did a quick test, and it looked ok. Let me know if you need a copy of my test file. ok Many thanks, and it worked. Just for comparison: My way (bitmap boxes): https://www.youtube.com/watch?v=cWVXMxhASkk Your way (transparent flat boxes): https://www.youtube.com/watch?v=_MyGGdWQdTE The transparent boxes are much better. I also went with a circular room to avoid shooting sculptures from the wrong direction. |
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