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Sweet Home 3D Forum » List all forums » » Forum: 3D models and textures » » » Thread: 3D models specifications? » » » » Post: Re: 3D models specifications? |
Print at Dec 15, 2025, 6:43:11 PM |
| Posted by okh at Apr 25, 2014, 10:15:07 AM |
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Re: 3D models specifications? I've studied the SVG docs you mentioned already, and I still don't understand how to apply the SVG instructions on a 3d model (which 'face' do the commands work on -- top? front?). SVG is used for customised cut-outs in walls (windows/doors) and ceilings/floors (staircases). So the staircase cut-out in FurnitureLibraryEditor applies to the top surface, and the window/door cut-out applies to the front/back surfaces (that aligns with the wall), as the model appears when imported. (You can also adjust how far the door/window protrudes on each side of the wall, but for that you will need to "text-edit" the .properties file.) That means you can also use SVG for other specialised designs such as vents, in-wall aquariums, chimneys etc. But mostly recent versions of SH3D will take care of most cut-out needs automatically - eg. if you need a skylight in a flat roof (but the protruding vent needs special editing). But still I'm interested what SH3D has trouble with when importing 3D models... Just to confirm Hansmex' comment: While I hardly ever experience problems with clean, well designed models, it is true that models occasionally can be troublesome. However, my impression is that if import to SH3D does not work, the same model also will have problems when imported to other software. In these cases, I would abandon the model. OR if I really wanted that model I would use (e.g.) Blender to remove the strange elements. But if anyone has identified specific format problems that are troublesome when importing, that would be interesting to know about (specifically whether there are valid .obj features that are not supported by the importer). ok |
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