Print at Dec 20, 2025, 12:16:56 AM

Posted by Ferraro at Apr 25, 2014, 4:13:26 PM
smile   Re: Open door bug. The Real Problem
Okay, perhaps I may be wrong about the units, nevertheless all my open doors are working with no distortion whatsoever. Here is a quick solution...
Insert one open door on a wall with magnetism on.
Insert one open door not attached to a wall.
Export all to .obj.
Measure the depth of both open doors in your favorite .obj editor
Calculate the percentage difference between the depth of each.
Subtract the difference in percentage from your depth property.
You might have to tweak the value by a tenth or so.

Done, open doors are now compensated for with magnetism on. Mine all work. Sorry I referred to an obvious error in calculating geometry as a "bug."

Good luck, hope this works for people.