Print at Dec 18, 2025, 2:32:25 PM

Posted by sree.arun.kr at Aug 8, 2014, 6:16:28 PM
Inspiration for Material Editor
Hello Emmanuel sir,
May be this thing I am talking is already discussed someone or you ignored, but I like to see some comments about it. biggrin
I like to talk about an advanced material editor which is able to create different shader based object in the scene. I think more controllable in materials make the scene become realistic. Like different wood furniture's have different specular level and depth(For example a wooden chair(fully polished),wooden door(fully polished), wooden sculpt(roughly polished) and a wooden flooring(smooth polish) have different reflection level).
This is the idea in my mind.

Background settings.

A user needs to go this way.


try to express idea in flow-chart.

I apologizes for my mistakes English. hugs
:: sample slot object I used .
----------------------------------------