Print at Dec 21, 2025, 3:35:39 AM

Posted by Desslok at Aug 27, 2014, 1:21:39 PM
Problem importing objects
Hello. I have a question. When I import furniture objects in .3dx, .obj or another format, they almost alway come in totally white without their textures. I've read that importing them in .zip format can solve this, but I 've tried that and it didn't work. Meanwhile, in .dae format, I can get the object to import properly with all it's textures. Problem there is, some of the faces almost always end up reversed, causing them to go transparent. Then I am forced to import the object again, reverse the faces in the furniture editor. Then transpose the two objects to get one solid looking object. It's irritating and I know its forcing me to use more memory and resources to build up my scenes when half my furniture is doubled like this. Any suggestions?