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Sweet Home 3D Forum » List all forums » » Forum: Developers » » » Thread: How to load "foreign" jars from a Plugin? » » » » Post: How to load "foreign" jars from a Plugin? |
Print at Dec 20, 2025, 12:00:14 PM |
| Posted by clanmills at Mar 2, 2015, 5:07:10 PM |
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How to load "foreign" jars from a Plugin? Folks I've written a Plugin that uses 3 other jars. -rw-r--r--@ 1 rmills staff 23K 21 Jan 13:52 json-simple-1.1.1.jar -rw-r--r--@ 1 rmills staff 23K 15 Jan 11:44 simple.jar -rw-r--r--+ 1 rmills staff 312K 28 May 2014 ST-4.0.8.jar When I execute SH3D on Eclipse, everything is working OK (Mac/Windows/Linux). However, I'm wondering how to deploy this on a user's computer. On the Mac, I've added <string>path-to-jar</string> to <SH3D>.app/Contents/Resources/Info.plist in <key>ClassPath</key><array>...</array> On Linux, I've modified the -classpath argument in the script SweetHome3D. I've given up on Windows, although it's working from Eclipse. Of course, I don't expect users to modify those files. I've done that to debug my code. The question is: Is there a directory into which jars should be added for use by plugins? I've looked at the APIs in Java and I believe URLClassLoader will solve this issue. Before I hurt my head getting that to work, I wondered if there's something already in SW3D to handle this. |
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