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Sweet Home 3D Forum » List all forums » » Forum: Developers » » » Thread: Other rendering quality levels » » » » Post: Re: Other rendering quality levels |
Print at Dec 17, 2025, 5:14:52 PM |
| Posted by enkonyito at Oct 4, 2015, 9:20:51 PM |
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Re: Other rendering quality levels The plug-in in its current state is made for users who used a SweetHome3D.l4j.ini file, a Linux launch script or Jar command lines to change the photo renderer properties. In this thread , Emmanuel Puybaret gives some explanation about those properties. And you can find information on caustics here . Here are the definitions of the quality parameters given in the PhotoRenderer.properties file: * Minimum and maximum antialiasing used to compute image * Global illumination algorithm: "default" or "path" - "default" uses ambient occlusion during day hours in virtual visit mode - "path" takes much longer to compute but gives more realistic view at day hours * Maximum bounces done by light rays when global illumination "path" is used - Increasing this value greatly slows down rendering process * Caustics photons count, with 0 producing no caustics - If different from 0, should be higher than 1000000 to obtain some visible effect * Shader used to render shiny materials: "default", "glossy" or "silk" - "default" uses silk shader at high quality level and in virtual view mode, glossy otherwise * Focus distance in cm when depth of field is used * Lens radius when depth of field is used - A bigger value produces a narrower depth of field ---------------------------------------- EnkoNyito |
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