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Sweet Home 3D Forum » List all forums » » Forum: Sweet Home 3D bar » » » Thread: Comparative global illumination » » » » Post: Comparative global illumination |
Print at Dec 19, 2025, 6:08:17 PM |
| Posted by enkonyito at Nov 17, 2015, 4:50:21 PM |
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Comparative global illumination By default, Sweet Home 3D uses global illumination "ambient occlusion". ![]() Indirect light reflected by objects can be simulated by setting global illumination to "path". ![]() The rendering will be longer. ---------------------------------------- EnkoNyito |
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