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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Where the cirle ends and the sky is joined... » » » » Post: Re: Where the cirle ends and the sky is joined... |
Print at Dec 15, 2025, 11:22:10 PM |
| Posted by Ceciliabr at Jun 19, 2016, 11:28:25 PM |
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Re: Where the cirle ends and the sky is joined... Hugin was a great tip, thank you! Making seamless joints works great on textures, and is, as you mention, not so difficult. This problem, however, is not solved by using the mirror image technique, since the main object (the moon) must be placed exactly where the sky is joined, and mirroring it only creates a kaleidoscope-effect (like on your veryCloudy.jpg sky, where you can see the face of a geriatric hippie at the joint, with a little imagination if you look closely -:)). I really should have thought about this when I created the scene, and avoided getting the most picturesque view exactly where the sky is joined, but let me ask one more question: Is it possible to rotate the whole scene, with all the levels (23) and the walls and the floors? cec |
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