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Sweet Home 3D Forum » List all forums » » Forum: Sweet Home 3D bar » » » Thread: A major challenge? » » » » Post: Re: A major challenge? |
Print at Dec 16, 2025, 9:24:16 AM |
| Posted by Ceciliabr at Sep 14, 2016, 9:57:45 PM |
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Re: A major challenge? @okh No, you did not misunderstand me. It's only the sky and the ground that do not utilise transparent textures. The reason I'm mentioning this yet again ( yes, I have posted a question about this earlier), is because I have come across other threads wishing for the same. Most other 3D applications offers both alpha channels and shadow-catchers, and people designing homes, might like to place renderings of their homes on snapshots of the location it's meant for – a pre-visualisation of their future home. I'm just wondering if implementing alpha channels for sky and ground are very difficult tasks to perform. cec |
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