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Sweet Home 3D Forum » List all forums » » Forum: Gallery » » » Thread: Some examples using the indirect light » » » » Post: Re: Some examples using the indirect light |
Print at Dec 18, 2025, 1:26:46 PM |
| Posted by bdfd at Oct 31, 2016, 6:46:00 AM |
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Re: Some examples using the indirect light The purpose of this thread is to show the use of the path tracing in SH3D. As my computer has only 2 cores, my setup is a compromise between time and quality. To compare, you can download the examples in the gallery and do tests with your own settings. I come back on this post. I have followed councils of enkonyito and here are results: 1800 x 1350 (4/3) in Q4 with R1.3.1 (AA:2/4, gI:def, dB/cP: 2/0, sS:def, nlfD/nlr: 250/1, f/sA:mitchel/bucket) in 00h 26mn . To you to compare... ---------------------------------------- Evil progresses when good people do nothing! --- SH3D 7.1 and nothing else - W11 64b in 4K |
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