Print at Dec 19, 2025, 12:16:13 AM

Posted by philjord at Mar 28, 2017, 10:09:51 AM
Re: Renovations 3D for Android
Ok, thanks for the comments.
It’s a pity I had to change the interface so far from the desktop version, it reduces the ease of use having to slide around and press buttons. I’m certainly hoping one day I can get 2D and 3D on a split view, for bigger tablets and TV’s.
Emmanuel's excellent quality and open source code is what I owe the most to in getting this app ported across. I really can’t speak highly enough of the architecture of his code, I’m still amazed at it and I’ve been working with it for six months.
I agree that Sweet Home 3D being open source is great, I’m a keen supporter of the open source world, and as the maintainer of Java3D I know how much can be gained from contributing to it. (In fact it allowed me to build this app at the least.)
I’m hoping to give back to Sweet Home 3D some performance enhancements I’ve had to do, and hopefully Renovations 3D might be a channel for users to find Sweet Home 3D from the mobile world.

A phone with a built in laser measure would be a fantastic way to get a plan started! I like it.
Currently I’ve been thinking of doing what some other apps do, which is touching your phone along each wall, and using the sensors to build up an image of the wall, based on the orientation and position of the phone on each hold. Given that I don’t have the hardware of a laser I might have to build that enhancement first. Like this

The first “extra” feature will probably be texture import from camera shots.
Then maybe using the gyroscope and compass to view in a VR-like manner (and hopefully soon after a Google cardboard viewer too).
Then an Android TV version to allow casting to a TV

But to be honest some of the core functions are missing like importing background images and all Help. I also wonder if render to photo might be very slow on android.

Thanks for taking a look and I really appreciate feedback, if you have any other comment or thoughts at all I’d love to hear them.

Thanks,
Phil.