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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: importing mtl file » » » » Post: Re: importing mtl file |
Print at Dec 18, 2025, 2:12:53 AM |
| Posted by bdfd at May 25, 2017, 3:45:03 PM |
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Re: importing mtl file Hi, thanks for your reply. Hi,I transformed every tif to jpg but still the same problem that colors are not imported. I now tried several files and I am confused because for some the colors are imported and for some they are not. But I can not figure out what the difference between these files are. Is there anything I should pay attention to when downloading files? @okh, well seen ! Here is an example : Name of the object = object The zipped package contains 3 objects (made recently) : object.mtl object.obj object_cylinder.jpeg The beginning of the 'object.obj' is like this : # # Generated by Sweet Home 3D - ven. mai 19 15:08:29 CEST 2017 # http://www.sweethome3d.com/ # mtllib object.mtl g cylinder_1 usemtl cylinder v 0.0000004 240.00002 -15.000001 ... The beginning of the 'object.mtl' is like this : # # Generated by Sweet Home 3D - ven. mai 19 15:08:29 CEST 2017 # http://www.sweethome3d.com/ # newmtl cylinder illum 1 Ka 0.2 0.2 0.2 Kd 1.0 1.0 1.0 Ks 0.0 0.0 0.0 Ns 1.0 map_Kd object_cylinder.jpeg The name of the used texture is : object_cylinder.jpeg (or jpg) ![]() ---------------------------------------- Evil progresses when good people do nothing! --- SH3D 7.1 and nothing else - W11 64b in 4K |
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