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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: How to create a down light embedded in the ceiling » » » » Post: Re: How to create a down light embedded in the ceiling |
Print at Feb 10, 2026, 3:44:02 PM |
| Posted by okh at Oct 9, 2017, 1:47:14 PM |
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Re: How to create a down light embedded in the ceiling Two approaches tested and posted in SF 3D models 400. First combining cutout and light in one model. - Apparently not possible with FurnitureLibraryEditor / PluginFurnitureCatalog.properties. - However in Home.xml (within the .sh3d file) a model with light is called <light ..>, while normal models are <pieceOfFurniture ..>. - While a <pieceOfFurniture ..> cannot (I think) take light properties, a <light> seems to support staircaseCutOutShape The downside is that a <light > model cannot be rotated along three axis as can a <pieceOfFurniture> spot_light_cutout.sh3d Second, spotlights with lightsource that can be rotated and pointed at different objects. Simple model (no brackets, no textured glass), three different light-source locations: - Spot: wide - Spot_focus: medium - Spot_beam: narrow But this is where I am pretty useless. How best to place the lightsource within a model to get Cec quality renderings is Swedish to me. spot_light_pivot.sh3d Light-source relevant items in PluginFurnitureCatalog.properties for the three downlights (other properties snipped): id#12=okh#spot7ok PS Takk for omtanken, Cec. Bedre nå. |
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