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Sweet Home 3D Forum » List all forums » » Forum: 3D models and textures » » » Thread: Tin Can Alley » » » » Post: Re: Tin Can Alley |
Print at Dec 16, 2025, 12:51:21 PM |
| Posted by Ceciliabr at Feb 2, 2018, 12:53:54 PM |
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Re: Tin Can Alley Also put your bottle through EP simplification procedure (removing normals, adding smoothing), but for some reason that did not work as nicely as expected In art school I learned that Hi-Res is the key word – both when it comes to sowing and graphics. They used to call me "the lazy seamstress", since I often used long threads and too much space between my stitches when I was impatient and in a hurry – which was more or less my normal state. Eventually I gave up fashion-design, and concentrated on photo: "A snapshot is done the minute it's taken", I wrongly assumed. When you travel on economy, you pay less – and you get less. You are compressed and squeezed into a tiny seat, often in an uncomfortable proximity to people not particularly concerned about their personal hygiene, and there is no room for elbows or legs – a bit like when you compress jpegs; you loose more than you think. Is it likely that a reflective surface can reflect it's surroundings at a higher quality than the reflective surface itself? Puybaret asked for a test where the optical density of the water was set to 1.333. He was linking to the same MTL material format-file that I was linking to, which is a sort of a Bible for handling your mtl-files. Here is the result: Here is a screenshot: ![]() The Perrier-bottle is full. The other bottles are 2/3 empty. An interesting phenomena occurs of the bottle on the left, where you can see that the image reflected through the liquid is mirrored – a phenomenon that does not occur with the Perrier-bottle, although the density of the water is the same. !The reason I use a screenshot instead of a Q1-rendering, is that after the hither/yon settings were reprogrammed some versions ago, the Q1 and Q2 options are no longer as usable as they once were...) The curving is the crux: A plane (like f.i. eTeks mirror @ 8kb) can be small, but a curved object weighing 21kb cannot possibly hold the same reflective qualities as a curved object weighing 6240kb. Look at this: 9 kb vs 56 kb. Already at 6 times better resolution, the quality of the roundness is vastly increased. I really should be doing more homework. Me too! But right now I'm not overly motivated: We opened the window – and in flew Enza! Thanks for your mail. Cec. |
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