|
Sweet Home 3D Forum » List all forums » » Forum: 3D models and textures » » » Thread: Tin Can Alley » » » » Post: Re: Tin Can Alley |
Print at Dec 16, 2025, 12:56:22 PM |
| Posted by okh at Feb 5, 2018, 10:57:40 PM |
|
Re: Tin Can Alley Well, it is pretty hard to find the right balance. A quick test with a beer glass and I had to give up on Hi-Res. Just took too much time. Not the creation, but the rendering tests were killing. Beter leave Hi-Res rendering to Cec and her models. So I go with the simple ones. Even if the beer glasses are a bit beyond the initial intention of using tiny models. Cec is such a bad influence... Feel free to test and alter models, much can be done. The shortcomings should be pretty visible in this test rendering. The beer was not really intended to be a light Weizenbier, but the bubble texture can easily be altered. As can the label, head and everything else. low_poly_bglass.sh3d glass_beer_simple.zip glass_beer_simple_blend.zip ![]() |
|
|
Current timezone is GMT Dec 16, 2025, 12:56:22 PM |