Print at Dec 15, 2025, 6:44:02 PM

Posted by avnerm at Apr 26, 2018, 8:06:30 AM
How to set the material file name programatically
Hi,
I have a home 3d model with many walls.
I added a image file as texture to one of the walls and exported the model to obj format
I noticed that a new material was created in the .mtl file with the name wall_74_212.
I want to to add texture to every wall and set the wall name programatically, from a script which is external to sh3d.

My questions:
What is the indexing logic in the material name? (why the name wall_74_212 ?)
Is there a way to programatically set the material name?

Thanks,
Avner