Print at Dec 19, 2025, 12:43:56 PM

Posted by Ceciliabr at Jul 25, 2018, 1:13:08 AM
Bump mapping
I have been doing some experiments with texturing (when my surroundings have allowed it), and I have found that Sunflow can do a lot with texturing that I was not aware of.
Among the features listed for Sunflow we can find Bump/normal mapping via surface modifiers. I have studied the Wavefront mtl-bible and tried my best to get this to work, but I must admit that my skills are not nearly what I imagined. So I give up and ask for help:
Does anyone know how to implement bump/normal-mapping for Sunflow?
It really makes a difference.



The obj file and the bump map can be downloaded here

Cec