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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Hither and yon? » » » » Post: Re: Hither and yon? |
Print at Feb 5, 2026, 7:02:40 PM |
| Posted by Puybaret at Sep 5, 2018, 9:41:03 PM |
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Re: Hither and yon? The frustrum issue should be fixed in the coming Sweet Home 3D 6.0. Actually, I discovered that most graphics cards (maybe even all?) support a Z-buffer of 24 bit, therefore I forced the Z-buffer bits to 24 instead of the default value of 16, and this nicely resolved the issue. It will even optimize a little the rendering speed when the point of view changes, because less computing is required with a larger Z-buffer! ![]() ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
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