|
Sweet Home 3D Forum » List all forums » » Forum: Gallery » » » Thread: Light & textures - rendering examples of this and that. » » » » Post: Re: Light & textures - rendering examples of this and that. |
Print at Dec 18, 2025, 2:29:49 PM |
| Posted by Ceciliabr at Sep 11, 2018, 9:20:59 AM |
|
Re: Light & textures - rendering examples of this and that. it looks like it might actually be equation of time(?) Probably. The images were ( of course ) created with SH3D/Sunflow.Time zone is GMT + 00:00 and physical placement is Greenwich Park. So the equation of time is responsible for the wobbly shadows... In other 3D-programs ( like f.i. Vue eXtream – where I got my first real 3D experience) the sun is just a directional light source used to create atmospheres, so you can grab it and move it about as much as you like. Even if it's a lot more complicated in SH3D, I try to use the sunlight the same way, so I often shift the date and time to change the colour and height of the sunlight. That's why I created the sundial – to observe how both the light and the shadow directions changed with time. Here is my sundial Project-file, so you can inspect my setup. Cecilia |
|
|
Current timezone is GMT Dec 18, 2025, 2:29:49 PM |