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Sweet Home 3D Forum » List all forums » » Forum: Gallery » » » Thread: Light & textures - rendering examples of this and that. » » » » Post: Re: Light & textures - rendering examples of this and that. |
Print at Dec 15, 2025, 7:16:02 PM |
| Posted by okh at Sep 16, 2018, 8:28:19 AM |
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Re: Light & textures - rendering examples of this and that. It's your fear of high resolution that is blurring your vision! That could very well be, actually. As you know I work with scaled down images for templates and tests even if I am not quite as cheap with my more private projects.Still, there is something strange. I can transform the image quite well in the Gimp. But when I try to use .svg so a linked image can distort automatically, I get problems. Cannot remember how intimate you are with .svg, but here is the latest attempt using .svg + css3 to test 'automatic' 3d distort in the template (viewBox="0 0 360 94" ). In Firefox, the rectangle and image distorts, but is too blurred. <!-- In theory this could distort (transform) an image to improve rendering, but it is not supported by several browsers/Inkscape, and when it is supported (Firefox), the image blurs --> |
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