Print at Dec 16, 2025, 6:25:13 PM

Posted by okh at Sep 18, 2018, 5:11:31 PM
Re: Light & textures - rendering examples of this and that.
Forgot to post the file with (low-res) mountains, clouds, sun etc. embedded. Easier to edit. Yes, yes, say nothing, the elements will need higher resolution for nice rendering. But you get my drift. A high-res credo is sensible, here is an example of the opposite: how low is it possible to go. smile

minitest_embed.svg < 50 KB, initial resolution 1200×300 px, but can scale to anything when importing to Gimp/Photoshop or changing width height in the .svg.
SH3D does not import the .svg directly so the image needs to be converted to .png/.jpg before use.