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Sweet Home 3D Forum » List all forums » » Forum: Gallery » » » Thread: Light & textures - rendering examples of this and that. » » » » Post: Re: Light & textures - rendering examples of this and that. |
Print at Dec 17, 2025, 4:52:51 AM |
| Posted by okh at Sep 26, 2018, 9:57:34 AM |
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Re: Light & textures - rendering examples of this and that. I still don't see how .svg makes it easier to edit. Oh, easier I do not know. A wise woman once wrote that the key to mastering software is to study and learn the short-cuts. Easier and quicker, I suppose, is always the interface you are used to.For me there are two issues. Interface and format. While the Gimp is brilliant for raster graphics in general, I never liked the interface for layers. Probably noting wrong with it, I just do not like it. That calls for a format where it is possible to switch between different software to do different things. Using Photoshop or Gimp formats locks you in. Yes you can interchange .psd and .xcf, but unreliably and at the risk of loss. In addition to being an open format, .svg has a couple of advantages. It opens in browsers, the Gimp, Inkscape and any text editor. But even better, I can open elements (clouds, sun, mountains) individually in the Gimp, while at the same time keeping the .svg (with links) open in a text editor and Inkscape. Especially since I also use .svg elements (sun path, mark satellites) the combination lets me use the best format and best interface for each element. Want to place a cloud behind the mountains? Just swap the two lines in a text editor. Once all elements are in place, I export to high-resolution with Inkscape (or the Gimp will do nicely by importing the .svg at high res). Is this easier? It is for me. But only because I feel at ease with the functions I preform in each program. Could I do everything in the Gimp? Yes, but it would take me longer. Maybe an awkward way of working, but one I am used to. And a flexible one. SH3D lets you do almost everything from within the interface, but sometimes you need to add a cut-out or change a window sash. Just open Home.xml and fix it. Not that straightforward, maybe, but a lot faster than going via the Furniture Libraries. But when I posted the template as .svg, it was mostly because it will edit with different pieces of sofware. .png/.jpg would not have preserved layers / different elements. Using Gimp .xcf would require the user to be familiar with the Gimp and so on. ok |
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