Print at Dec 18, 2025, 8:22:09 AM

Posted by Ceciliabr at Oct 9, 2018, 6:37:03 PM
Re: Sweet Home 3D 6.0
Keep also in mind that a SH3D file contains everything it needs to render itself, even if I guess that you proposed the texture image to let us test it.


I'm obviously very bad at explaining things.
The thing is:
If you don't have the texture loaded and sized prior to opening the linked file, the texture will of course be displayed correctly, as it also will if I resize the texture correctly prior to opening the project file.
This texture has been used in another project later, and given a smaller size, so in the texture library this texture is sized to 365.9 cm. And that's why the problem occurs.

As hansmex correctly points out:
When I open the file, the cement texture is repeated approx 4 times vertically. When I import the cement texture and apply it on the wall left of the entrance (texture height 365.9 cm) it applies "correctly", without repetition, on the wall.
When I apply the texture (texture height still 365.9 cm)on the central left wall, the texture repeats 3 times.
When I modify the texture height to 900 cms (same as wall height) the texture applies correctly.
When I walk the virtual visitor to the center of the courtyard and look around, parts of the wall show the cement texture repeat itself 3x, parts 4x, and parts are shown correctly.
Strange...

That's exactly what I encountered.
All occurrences of the texture is wrong; apart from the ones I have already fixed, using the method I described.

This goes for all textures that are already in the texture library and holding different sizes than what are used in the project file.
So if I use a texture in a project, and then resize it for use in a newer project, V6 will not display it correctly when the older project is opened.
My linked project file (as most of my projects), was created with V5.3 ( because of the hither-yon issue).

This is not a big deal, as long as I'm aware of it, but it needs to be pointed out.


Cec