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Sweet Home 3D Forum » List all forums » » Forum: 3D models and textures » » » Thread: New prefixes » » » » Post: Re: New prefixes |
Print at Dec 19, 2025, 11:32:20 AM |
| Posted by alaX at Oct 10, 2018, 9:28:59 PM |
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Re: New prefixes @UbuntuBirdy @bdfd @okh Thank you. Yes, scissors have different reflections (s1 vs.vn). Maybe it's not so important for such small model but I was trying to achieve as realistic appearance as possible in case somebody wants to make it focus point of an artwork I was trying to add sweethome3d_window_mirror prefix (super shiny look) but hinge didn't work with it I don't know how to stop rotation or translation of openings. Earlier in this thread I asked Emmanuel about what he had announced here I made third version of folding chair - it seems quite easy to operate (two hinges are in the same place). folding chair x3.sh3d Simple .obj file...that's my dream. I almost always remove normals but I'm starting to think that doesn't shrink .obj in my cases (rounded/soften edges - compare size of new chair in two versions 6.3+s and 6.3+vn). I didn't think about origin of vertices - I'll try that. Renaming and removing groups would be easier if I knew better regular expressions My models may look clean but SU thinks otherwise and exports each piece which once was a group (or something like that) as a separate "instance geometry" so I end up with too many groups in my obj (exported fromSH3D). |
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