Print at Dec 15, 2025, 6:53:58 PM

Posted by rontant at Oct 20, 2018, 4:02:37 AM
Re: Light & textures - rendering examples of this and that.
Am I the only one who thinks that the sun brightness in sh3d is way too weak? Look at my rendered photo below:

Isn't it too dark?

As a workaround, I used Photoshop to increase the brightness to the level I think would be ideal. See photo below:




Bigger and closer light sources give softer shadows – smaller and farther light sources create sharper shadows.

Cec


I tried using light panel as the sun substitute. The panel, set at 100% intensity, is placed outside about 2 meters away from the window. The problem I have with light panel is the missing shadow. If I decrease the size and/or move it further away, I can't get the same level of brightness I want.


Light panel is fine but I lost the shadow effect casted by the early morning/late afternoon sun?


Same issue here with the shadow.

Any suggestion or comment?