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Sweet Home 3D Forum » List all forums » » Forum: Gallery » » » Thread: Light & textures - rendering examples of this and that. » » » » Post: Re: Light & textures - rendering examples of this and that. |
Print at Dec 15, 2025, 6:53:58 PM |
| Posted by rontant at Oct 20, 2018, 4:02:37 AM |
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Re: Light & textures - rendering examples of this and that. Am I the only one who thinks that the sun brightness in sh3d is way too weak? Look at my rendered photo below: Isn't it too dark? As a workaround, I used Photoshop to increase the brightness to the level I think would be ideal. See photo below: Bigger and closer light sources give softer shadows – smaller and farther light sources create sharper shadows. Cec I tried using light panel as the sun substitute. The panel, set at 100% intensity, is placed outside about 2 meters away from the window. The problem I have with light panel is the missing shadow. If I decrease the size and/or move it further away, I can't get the same level of brightness I want. Light panel is fine but I lost the shadow effect casted by the early morning/late afternoon sun? Same issue here with the shadow. Any suggestion or comment? |
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