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Sweet Home 3D Forum » List all forums » » Forum: 3D problems » » » Thread: massive color-difference » » » » Post: Re: massive color-difference |
Print at Dec 18, 2025, 11:49:33 AM |
| Posted by UbuntuBirdy at Oct 21, 2018, 4:18:47 PM |
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Re: massive color-difference I noticed that the table and chairs, which are textured, are more similar between the two render modes. More as a test or possible workaround (if it works) than a definitive solution, could you make a little bitmap containing only the plain color that you want to use and then use it as a texture for the material? I wonder if it will be processed the same way... ![]() Easy and simple idea - and it totally works!!! For me this is a workaround and I can live with this as a solution, but I'm still wondering what's the issue with the colour... ---------------------------------------- Pascal SH3D 6.6 / Ubuntu 22.04 (Mainline-Kernel) / Radeon RX580 / Ryzen 7 5800x |
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