Print at Dec 18, 2025, 7:31:17 PM

Posted by stef.salmon at Oct 29, 2018, 10:43:21 AM
Re: Background Pixelation
Hi,

I installed Sweet Home 3D v6.0.

I chose a white texture for the ground and sky as suggested. I used white roughcast.

I checked the 'Enhance external brightness' box and set the time to 00:00 midnight and Q4, which it needs to be. As you can see from the rendered image, it is even worse than before and it took 10 times as long to render...51 minutes 40 seconds to be precise. Why it took that long I have no idea, it's not exactly very detailed.

https://www.dropbox.com/s/nqb2osf0z49uray/KWS_1stFloor%20-%20TEST.png?dl=0


I'm not producing very detailed 3D building layouts.

Where do I go from here?

Would it be easier for me to send the file to one of you guys with the proper expertise, to see if you can get it to render without pixelation?

Thanks.