|
Sweet Home 3D Forum » List all forums » » Forum: Sweet Home 3D bar » » » Thread: Re: Background Pixelation » » » » Post: Re: Background Pixelation |
Print at Dec 18, 2025, 9:25:10 PM |
| Posted by Puybaret at Oct 29, 2018, 8:49:03 PM |
|
Re: Background Pixelation I'm pretty sure that these "noisy rays" come from how the ground is cut around your home with large triangles that goes from the house border to the far away border of the scene. I noticed that kind of noisy effect in other situations with SunFlow at very high points of view, and it's a reason why I limited the eyes elevation to 100m. Introducing a rectangle room will produce a much simpler cut out in the ground around that rectangle, with smaller triangles around the house which will remain in that rectangle. ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
|
|
Current timezone is GMT Dec 18, 2025, 9:25:10 PM |