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Sweet Home 3D Forum » List all forums » » Forum: Sweet Home 3D bar » » » Thread: Problem with "Hole" Visibility while Import » » » » Post: Problem with "Hole" Visibility while Import |
Print at Dec 18, 2025, 7:32:15 AM |
| Posted by kvepete at Oct 30, 2018, 1:14:09 PM |
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Problem with "Hole" Visibility while Import Hello Dear Forum, im stil using sh3d for a while. Now i have a problem with the "hole"-visibility from objects. Using sh3d 5.7, today update to 6.0 - same problem. 1) 1st Hole - with Rounded Door from BuildIn Library 2) 2nd Hole - with WallOpeningInvisible 3) Red Arc - Rounded Door from Build-in-lib export to *.obj then reimport with door/window At that moment the object is included in the wall, the hole is going lost? Same when i include it in the "Invisible Wall". This is happening with every Objects i import. See the screenshot here: I spent a couple of hours to find a solution, but i didn't find helpful informations. Any ideas what i'm doing wrong, or what's wrong? Thank you for help. Peter |
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