Print at Dec 18, 2025, 7:32:15 AM

Posted by kvepete at Oct 30, 2018, 1:14:09 PM
Problem with "Hole" Visibility while Import
Hello Dear Forum,
im stil using sh3d for a while.
Now i have a problem with the "hole"-visibility from objects.
Using sh3d 5.7, today update to 6.0 - same problem.

1) 1st Hole - with Rounded Door from BuildIn Library
2) 2nd Hole - with WallOpeningInvisible
3) Red Arc - Rounded Door from Build-in-lib export to *.obj
then reimport with door/window

At that moment the object is included in the wall, the hole is going lost? Same when i include it in the "Invisible Wall".
This is happening with every Objects i import.

See the screenshot here:



I spent a couple of hours to find a solution, but i didn't find
helpful informations.

Any ideas what i'm doing wrong, or what's wrong?
Thank you for help.
Peter