Print at Dec 16, 2025, 9:40:39 AM

Posted by boe666 at Dec 6, 2018, 9:28:20 AM
Re: Export HTML5 plug-in
ok. So I clean the code, and put all on this link:
http://smarted.pl/sh3d/viewHome.html#
As You can see - all object are selectable by code.
But not by the mouse.
Please check console.

Code below:

<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<title>View home with Sweet Home 3D HTML5 Viewer</title>

<!-- Copy the following scripts in your page header -->
<script type="text/javascript" src="lib/big.min.js"></script>
<script type="text/javascript" src="lib/gl-matrix-min.js"></script>
<script type="text/javascript" src="lib/jszip.min.js"></script>
<script type="text/javascript" src="lib/core.min.js"></script>
<script type="text/javascript" src="lib/geom.min.js"></script>
<script type="text/javascript" src="lib/stroke.min.js"></script>
<script type="text/javascript" src="lib/batik-svgpathparser.min.js"></script>
<script type="text/javascript" src="lib/jsXmlSaxParser.min.js"></script>
<script type="text/javascript" src="lib/triangulator.min.js"></script>
<script type="text/javascript" src="lib/viewmodel.min.js"></script>
<script type="text/javascript" src="lib/viewhome.min.js"></script>

<style type="text/css">
/* The class of components handled by the viewer */
.viewerComponent {
}
</style>
</head>

<body>
<div>
<!-- Copy the following canvas and components in your page, changing their size / texts and other values if needed -->
<table><tr><td style="margin-top:0px;">
<canvas id="viewerCanvas" class="viewerComponent" width="800" height="600"
style="background-color: #CCCCCC; border: 1px solid gray; outline:none" tabIndex="1"></canvas>
<div id="viewerProgressDiv" style="width: 400px; position: relative; top: -350px; left: 200px; background-color: rgba(128, 128, 128, 0.7); padding: 20px; border-radius: 25px">
<progress id="viewerProgress" class="viewerComponent" value="0" max="200" style="width: 400px"></progress>
<label id="viewerProgressLabel" class="viewerComponent" style="margin-top: 2px; display: block; margin-left: 10px"></label>
</div>
<div style="margin-top: -60px">
<input id="aerialView" class="viewerComponent" name="cameraType" type="radio" style="visibility: hidden;"/>
<label class="viewerComponent" for="aerialView" style="visibility: hidden;">Aerial view</label>
<input id="virtualVisit" class="viewerComponent" name="cameraType" type="radio" style="visibility: hidden;"/>
<label class="viewerComponent" for="virtualVisit" style="visibility: hidden;">Virtual visit</label>
<select id="levelsAndCameras" class="viewerComponent" style="visibility: hidden;"></select>
</div>
</div>
</td><td style="vertical-align:top;"><div id="PRitemlist" style="width:400px; margin-top:0px;></div>

</td></tr></table>
<div style="position: absolute; bottom: 5px; text-align: center; width: 95%; z-index: -1">
<a href="http://www.sweethome3d.com">Sweet Home 3D</a> HTML5 Viewer / Version 1.4 - Distributed under GNU General Public License
</div>

<!-- Copy the following script to view your home in the previous canvas -->
<script type="text/javascript">
var homeUrl = "test.zip";
var onerror = function(err) {
if (err == "No WebGL") {
alert("Sorry, your browser doesn't support WebGL.");
} else {
console.log(err.stack);
alert("Error: " + (err.message ? err.constructor.name + " " + err.message : err));
}
};
var onprogression = function(part, info, percentage) {
var progress = document.getElementById("viewerProgress");
if (part === HomeRecorder.READING_HOME) {
// Home loading is finished
progress.value = percentage * 100;
info = info.substring(info.lastIndexOf('/') + 1);
} else if (part === Node3D.READING_MODEL) {
// Models loading is finished
progress.value = 100 + percentage * 100;
if (percentage === 1) {
document.getElementById("viewerProgressDiv").style.visibility = "hidden";
setTimeout(myfunction,1000);
}
}
document.getElementById("viewerProgressLabel").innerHTML =
(percentage ? Math.floor(percentage * 100) + "% " : "") + part + " " + info;
};

var canvas = document.getElementsByTagName('canvas')[0];


var HPC = viewHome(canvas.id,
homeUrl,
onerror,
onprogression,
{roundsPerMinute: 0,
navigationPanel: "none",
aerialViewButtonId: "aerialView",
virtualVisitButtonId: "virtualVisit",
levelsAndCamerasListId: "levelsAndCameras",
activateCameraSwitchKey: true
});



function selectI(a)
{
var HOME = HPC.getHome();
var FURNITURES = HOME.getFurniture();

var itemSel = [FURNITURES[a]];
HOME.setSelectedItems(itemSel);
console.log(itemSel);
console.log("Selected by Link: ID:" + a +", name:"+itemSel[0].name);
}
function myfunction() {
var UP = HPC.getUserPreferences();
UP.setAerialViewCenteredOnSelectionEnabled(true);
var HOME = HPC.getHome();
var FURNITURES = HOME.getFurniture();
var ITEMS = HOME.getSelectableViewableItems();
console.log("All items: ");
console.log(ITEMS);
console.log("All furnitures: ");
console.log(FURNITURES);


var tt = 'All FURNITURES:<br/>';
var i;
for (i = 0; i < FURNITURES.length; i++) {
tt += '<a href=\"#\" style=\"float:left;border:1px #000000 solid; padding:2px; margin:2px;\" onclick=\"selectI('+i+');\" >'+FURNITURES.name+'</a>';
}
document.getElementById("PRitemlist").innerHTML=tt;



canvas.addEventListener("mouseup", function (e) {
var rect = canvas.getBoundingClientRect;
var x = e.clientX ;//- e.layerX;
var y = e.clientY ;//- e.layerY;
console.log('mouse pointer:' + x + ', ' + y );
console.log("Finded objekt:");
var obj = HPC.getComponent3D().getClosestItemAt(x, y);
console.log("Finded objekt:"+obj);

});
}
</script>

</body>
</html>