Print at Dec 19, 2025, 5:52:05 PM

Posted by thoron at Dec 20, 2018, 12:40:43 PM
Problem with interfering textures
Hello,

I am now working since two weeks with SH3D and I am very pleased about the capabilities.

However, I found a problem which I can't fix. I first build the ground floor of my house, now I am working to get the basement done by using different levels. The main walls for the basement I copied from the ground floor (of course with their texture).

When I now look in 3D view just activating the basment level, some of the walls have the texture they got from the ground floor (which is ok), other walls obviously do have two textures at the same time which leads to an interfering effect. One texture is the texture from the ground floor and the other texture is the overall surounding floor texture defined in "3D- viewer options".
A third variant is the wall has the surrounding texture in the lower part and the right texture in the upper part. Even giving the walls any other texture does not help.

I really have no idea how to fix this. Can it be a bug?

see attached picture for illustration.

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