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Sweet Home 3D Forum » List all forums » » Forum: 3D problems » » » Thread: Graphic Anomalies » » » » Post: Re: Graphic Anomalies |
Print at Dec 20, 2025, 7:31:52 PM |
| Posted by alphagreydragon at Feb 26, 2019, 7:36:51 PM |
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Re: Graphic Anomalies OK, interesting development. The PC I've been doing all this work on was a brand new PC put together by our IT department specifically for heavy duty graphics design. it has 16 GB of Ram and a Quadro K620 graphics card as well as a Xeon E3-1245 processor 3.5GHz 64bit windows 10 Enterprise. this is a relatively new PC as I was having sluggish response when rendering and requested a real graphics machine instead of the i7 laptop with 8Gb of ram. it was later discovered that sweet home 3d does not even touch the graphics card and renders only on the CPU. I promptly started getting graphics glitches on the new Xeon processor the more the complexity of the object rendered. It got so frustrating that I pulled out my old i5 laptop (the i7 laptop was returned to IT never to be seen again) and attempted to render all 3 floors of the school I was working on. at the 5000x 2632 highest quality, like the settings on the Xeon, I rendered a glitch free picture of all 3 floors in 3D (it took 15 minutes but worked) so the supposition I have is that Sweet home 3d is incapable of functioning properly with a Xeon processor and isn't able to use a GPU in anything but the most basic (see my pretty picture) way. We have a meeting coming up in the beginning of March to talk about the problems with this program and consider moving to another 3d program. |
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