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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Position of Walls Related to Room » » » » Post: Re: Position of Walls Related to Room |
Print at Dec 17, 2025, 9:58:45 PM |
| Posted by hansmex at Dec 21, 2009, 11:06:18 AM |
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Re: Position of Walls Related to Room Hi, I don't understand what you mean... When you want to create a room, there are two possibilities: 1 - First draw the walls and insert all doors and wall openings. Then double-click in the room, and the floor/ceiling will be created. They will stick to the walls and follow doors and wall openings to create a seemless connection between rooms. 2 - Draw the room "freehand" by clicking the desired points. You CAN follow the form of the room, but you can also draw a "free" room. Example: imagine you want an outside area partly covered in stone, partly covered in grass. You can draw two separate "rooms" and give each a different floor colour or texture. If you click in the right order, you could even make a patio (room A) completely surrounded by a porch (room B) and give both different floors/ceilings. What would make life (a bit) easier is when rooms could be made "sticky", that is floors/ceilings stick to the walls, so when you change a wall or move a door, the floors/ceilings ("rooms") follow the changes to the wall. For me personally this wouldn't be an urgent addition to SH3D. Hans ---------------------------------------- Hans new website - under constuction hansdirkse.info |
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