Print at Dec 17, 2025, 11:23:15 AM

Posted by Wolf1066 at Apr 8, 2020, 7:19:56 AM
Translucent surface/"frosted glass"
Hi everyone, long-time user of Sweet Home 3D - Windows and Linux - only recently found this excellent forum.

I've been looking for a model for frosted glass windows or a method whereby I can make the same. I can't seem to find frosted glass windows anywhere.

Found the invisible box to cut holes in walls and learned how to make objects or surfaces invisible by editing the .mtl file (both from this forum).

Experimented with making semi-transparent (d 0.1 to d 0.99) boxes that look promising in the preview (mostly-obscure objects behind them when used as a window pane or wall, especially when you get up around d 0.9) but when I render the object it looks just like a view through a normal "glass" pane - everything on the other side of the semi-transparent box, that was largely obscured in the preview, becomes quite clearly visible.

Tinting the box does not seem to help - just makes a coloured filter but does not occlude visibility.

I'm trying to make/find a window that blocks visibility but passes light - like the frosted glass on toilet/bathroom windows. Precisely for toilet/bathroom windows, as it happens. tongue

Is this just a matter of finding the right object/settings or is it impossible based on the way light and (semi)transparent objects are handled by the rendering engine?

Failing the finding of a suitable translucent surface, I'd be happy with a panel that emits a soft glow across its entire surface that I could mount in a frame and have it resemble light shining through frosted glass.

Thanks in advance.
----------------------------------------
Crazy Kiwi bloke

Debian "buster" 10 64bit
Sweet Home 3D 6.3 64bit
i5 Quad-core 3.1GHz
8GB 1333MHz DDR3 RAM