Print at Dec 18, 2025, 8:31:58 PM

Posted by [email protected] at Apr 18, 2020, 5:40:54 PM
Trying to build an underground structure
I have built a basement level (by creating a new level and making it a negative elevation) I have the dimensions, floor, walls and access slope (a ramp) all completed. How can I show the ground level render and have my ground level texture cover the underground structure I created? When I view at my 0 elevation level the below ground room has an open top and I can see inside.

If I create a floor at ground level (covering this space) I cannot have the ground level image flow seamlessly over the new floor area.