Print at Dec 19, 2025, 3:00:27 AM

Posted by Bilfrost at Oct 24, 2020, 4:12:07 AM
Random triangles in ceiling - error in rendering
Hi all!

I have seen other posts about ghost triangles in ceilings, but I am still having an issue with this.

My situation is this:

- my level is 96 inches
- I have a room on this level that has higher walls
- I have a room that has the normal 96 inch walls. It is not adjacent to the taller room. All walls surrounding it are 96
- yet, the ceiling gets these triangles that go from a corner to the floor.

I think that the ceiling should be rendered based on the height of the walls surrounding it, and nothing else. However, it seems that those taller walls are messing with it.

I know I can just hide the ceiling, but I am wondering if there is any way to fix it #o it works as it should.

Thanks!