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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Add existing conditions topography and morph to grading map? » » » » Post: Re: Add existing conditions topography and morph to grading map? |
Print at Dec 21, 2025, 2:12:05 PM |
| Posted by Denis1874 at Feb 9, 2021, 2:02:27 PM |
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Re: Add existing conditions topography and morph to grading map? Hello, I did what Mike described.(I think...) ![]() I set in preferences panel : floor = 25 cm height of new walls = 0,1 cm then I made a stack of rooms. export all of them in one unique OBJ format. In a new project import the terrain as furniture. (and change the preferences to standard values) Put the house at elevation corresponding to the height of terrain. I would like to be able to make a bevel in order to avoid these stairs...but I don't know how... ---------------------------------------- MacMini 3GHz Intel Core i5 6 cores 64Go macOS Big Sur 12.2.1 |
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