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Sweet Home 3D Forum » List all forums » » Forum: New versions » » » Thread: YafaRay rendering plug-in » » » » Post: Re: YafaRay rendering plug-in |
Print at Dec 19, 2025, 10:01:03 AM |
| Posted by Ceciliabr at Feb 12, 2021, 6:38:02 PM |
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Re: YafaRay rendering plug-in Sorry I can't give you a tutorial on how to do this in Blender. I'm not very comfortable with using Blender. It's a great program, by all means, and you can most certainly use it to flip face normals, but for me to find out how to do that would include searching for tutorials on youtube or the user forum. I only use Blender for fixing complicated texture coordinates, which is as far as I have come with mastering the program. To fix the Mantel clock, I used a program called Verto Studio 3D , which is free if you are using apple OS, and cost some 18 euro for Windows. Verto Studio 3D is a program that during the past five years have become my favourite companion to SH3D. Actually I did a bit more than just flip the normals of the clock face. The Mantel clock is not really a well constructed model. I had to get rid of several doublettes, which you can see from the material list if you open the modify window. Double faces, especially with non-matching colours or textures, tend to create black surfaces or stange triangular patterns when used with SH3D. Sketchup models are often quite messy and in need of some doctoring before they work well with other programs. Cecilia |
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