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Sweet Home 3D Forum » List all forums » » Forum: Installation » » » Thread: Installation of Sweet Home 3D on a Mac » » » » Post: Re: Installation of Sweet Home 3D on a Mac |
Print at Dec 27, 2025, 5:15:55 AM |
| Posted by Abbe at Feb 12, 2010, 12:47:50 AM |
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Re: Installation of Sweet Home 3D on a Mac Thank you for your prompt reply. I followed your instructions in number one above: Launched the Console program and clicked "Clear Display". However I could not Launch Sweet Home 3D. When I clicked on it, it bounced on the Dock for a few seconds but did not open. Below is the message from the Console Log: Mac OS X Version 10.4.11 (Build 8S165) 2010-02-11 15:47:20 -0800 2010-02-11 15:47:21.521 HPEventHandler[232]: DebugAssert: Third Party Client: ((__null) != m_lock && 0 == (*__error())) Can't create semaphore lock [/Volumes/Development/Projects/HP/MacRubens_Branch/mac-aio/core/HPEventHandler/Sources/HPTMNotificationManager.cpp:59] 2010-02-11 15:47:22.380 SystemUIServer[94] lang is:en [LaunchRunner Error] The main class "com.eteks.sweethome3d.SweetHome3D" could not be found. [JavaAppLauncher Error] CallStaticVoidMethod() threw an exception Exception in thread "main" java.lang.NullPointerException at apple.launcher.LaunchRunner.run(LaunchRunner.java:85) at apple.launcher.LaunchRunner.callMain(LaunchRunner.java:50) at apple.launcher.JavaApplicationLauncher.launch(JavaApplicationLauncher.java:52) Thank you again for your help. |
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