|
Sweet Home 3D Forum » List all forums » » Forum: New versions » » » Thread: YafaRay rendering plug-in » » » » Post: Re: YafaRay rendering plug-in |
Print at Dec 18, 2025, 10:12:15 PM |
| Posted by enkonyito at Mar 14, 2021, 3:43:31 PM |
|
Re: YafaRay rendering plug-in @Puybaret The version 1.4.4 fixes some kind of shadows that could appear on some complex flat surfaces with the version 1.4.3 of the plug-in, like on the door of the dishwasher in the following image. The problem is not seen with the Ambient Occlusion lighting method but persists with Path Tracing.Ambient Occlusion_Shadow Bias=0.005 - Ray Min Dist=5e-05 (auto) ![]() Path Tracing_Shadow Bias=0.005 - Ray Min Dist=5e-05 (auto) ![]() Same effect with the parameters: Shadow Bias=0.0005 (auto) - Ray Min Dist=5e-05 (auto). This is actually a tradeoff on the parameter I changed in the previous version to avoid clear lines at the ceiling border. A few clear pixels may appear a little more in version 1.4.4 but this unwanted shadow line won't appear on this dishwasher (and other 3D objects, I hope). With the SimpleRoom file, I always get this result.Ambient Occlusion_Shadow Bias=0.005 - Ray Min Dist=5e-05 (auto) ![]() Ambient Occlusion_Shadow Bias=0.0005 (auto) - Ray Min Dist=5e-05 (auto) ![]() What could make the faces of a mesh visible in indirect rendering (Photon Mapping)? ![]() ---------------------------------------- EnkoNyito |
|
|
Current timezone is GMT Dec 18, 2025, 10:12:15 PM |