Print at Dec 16, 2025, 12:49:22 PM

Posted by fitsch at Mar 21, 2021, 5:18:28 PM
Re: Freezing in SH3D and Furniture Editor importing models
Hi,
I'm having the exact same issue.

Program freezes when getting to the model orientation screen. Happens for both .dae and .obj files (which work fine on my windows version).

I get the "spinning beachball" forever and that's it. No crash report, nothing. I also checked my logs, but could not find any of the messages that kutlu9 referred to above. The only messages related to SweetHome appear directly after I start the program:

Mar 21 17:54:23 C02YW0W4LVDQ com.apple.xpc.launchd[1]: Coalition Cache Hit: app<application.com.eteks.sweethome3d.SweetHome3D.54866379.54866409(501)> [571]
Mar 21 17:54:23 C02YW0W4LVDQ SweetHome3D[3794]: getattrlist failed for /System/Library/Extensions/AppleIntelKBLGraphicsGLDriver.bundle/Contents/MacOS/AppleIntelKBLGraphicsGLDriver: #2: No such file or directory
Mar 21 17:54:23 C02YW0W4LVDQ SweetHome3D[3794]: getattrlist failed for /Library/GPUBundles/AMDRadeonX4000GLDriver.bundle/Contents/MacOS/ATIRadeonX4000SCLib.dylib: #2: No such file or directory
Mar 21 17:54:23 C02YW0W4LVDQ SweetHome3D[3794]: getattrlist failed for /System/Library/Extensions/AMDRadeonX4000GLDriver.bundle/Contents/MacOS/ATIRadeonX4000SCLib.dylib: #2: No such file or directory
Mar 21 17:54:23 C02YW0W4LVDQ SweetHome3D[3794]: getattrlist failed for /System/Library/Frameworks/OpenGL.framework/Resources//GLRendererFloat.bundle/GLRendererFloat: #2: No such file or directory


I made sure the models are not located in any "managed" folder (like OneDrive).

If there's anything I can do to support debugging please let me know.

Thanks for the support!

Macbook Pro 15" 2019
2.6GHz Core i7
32GB RAM
Radeon Pro 555X 4GB

SweetHome Version 6.5
OpenJDK Version 15.0.2 64 bit
Java 3D Version 1.6.1 - JOGL 2.4.0-rc-20210111