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Sweet Home 3D Forum » List all forums » » Forum: New versions » » » Thread: Terrain Generator plug-in » » » » Post: Re: Terrain Generator plug-in |
Print at Dec 15, 2025, 11:34:14 PM |
| Posted by hansmex at Mar 28, 2021, 9:32:52 AM |
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Re: Terrain Generator plug-in Thank you for this terrain generator, it's a start for something very useful. After playing around a bit, I think this plug-in needs a bit of fine-tuning. - The interface is a bit crude. A mouse is not precise enough to do precise editing. - Results show mainly a series of sharp spikes, or peaks, in the landscape. It's very hard to make something nice. A few suggestions: - Add a numerical control for the radius of the "spikes". By making the radius larger, the slope will be more gradual. - Add a numerical control for the desired height of the spikes. Now you have to guess at the result. - Connect adjacent walls of the rooms. If one elevates a room, the adjacent room should also be elevated. A hilly terrain is often made more usable by making banks, or terraces (think rice terraces in China). The rooms follow the contours of the landscape. Maybe the interface of the AdvancedEdit "edit points" could be used to elevate certain lines of a room. Even if adjacent lines wouldn't follow, this would allow easy editing of heights. Can't wait to see version 2 :-) ---------------------------------------- Hans new website - under constuction hansdirkse.info |
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