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Sweet Home 3D Forum » List all forums » » Forum: Developers » » » Thread: Generate roof plugin » » » » Post: Re: Generate roof plugin |
Print at Dec 17, 2025, 3:28:58 AM |
| Posted by YGYL at Oct 10, 2021, 8:50:26 AM |
Re: Generate roof pluginThe reason for the texture error is that the texture coordinates are calculated incorrectly -----obj example-------- mtllib Exemple9.mtl g 1_1_1_1_1_1 usemtl default v 4496.651 683.83997 1944.5 v 4080.21 267.83997 2360.941 v 5405.8 267.83997 2360.941 v 4739.619 582.83997 2045.1409 v 5090.0 582.83997 2045.1409 vn 0.0072383927 0.71531975 0.6987598 vn -0 0.70748127 0.7067321 vn 0.0048255385 0.7128935 0.7012557 vn 0.0072383634 0.7155777 0.6984956 vn -0 0.708003 0.7062094 vt 2.572153 3.0108545 0 vt 4.0783777 0.0 0 vt 4.0783777 4.7945237 0 vt 2.9361613 3.52434 0 vt 2.9361613 4.7916303 0 f 1/1/1 2/2/2 3/3/3 f 4/4/4 1/1/1 3/3/3 f 4/4/4 3/3/3 5/5/5 -------------------- 5 polygon vertices V, corresponding to 5 VT Bring 5 V's into 3D space,The apex of a partially sloping roof can be seen. But it is not easy to calculate the correct texture coordinate value, and I don't know There are such UV tools in other modeling software |
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